Here's some custom Combat Zone stuff. Be sure to refresh the page of any PDF before downloading, to get the latest version.
THE WARE-WOLF
This scenario is the much-better [RE]boot of last year's CYBERWARE-WOLF scenario. It's awesome, we ran through it a ton of times. Have fun!
Think werewolves are bullshit? Once you see how this thing rips through guts and bone, you might change your mind.
They're calling it "The Ware-Wolf of Night City". Some say it's a spliced-up freak that escaped a Biotechnica lab. I think it's just some gonk went cyberpsycho from cheap exotic implants. One thing we do know: It has specialized cyberware that allows it to shape-shift.
'Matter a fact, it could be any one of us...
RED-LITE v92 BOOKLET
RED-LITE v92 SCENARIO SHEETS
RED-LITE v92 CARDS
Updated 09/01/2026. MINOR OVERHAUL! Individual stories can now be told during a single scenario. Includes instructions for how to use the new Scenario Sheets. Cards have been improved and simplified. Please read the entire booklet for all changes.
RED-LITE is a campaign mode inspired by Cyberpunk RED. It allows you to create co-operative scenarios for Combat Zone. Each player will role-play as a member of a team of Edgerunners referred to as The Crew.
One of the players must be the GM (Gamemaster). The GM will prepare the campaign, create a scenario, and run it for the players.
PSYCHO SIGHTINGS v0.29
Updated 07/06/2026. A Solo and Co-op campaign where each player is a member of a crew that just took a job investigating sightings of Cyberpsychos. Inspired by the Psycho Killer mission from Cyberpunk 2077, and the Going Psycho Solo and Co-op rules from Combat Zone. However, it is completely separate from those, and should only require knowledge of the base combat zone rules to play. 1-4 players.
SCENARIO FIXER v0.75
Updated 07/05/2026. Previously called SIDE GIGS. Generate unique combat zone scenarios using 1 or more "Gig" cards as optional objectives. 2-4 players.